The beauty of modern gaming is a wide variety of control options. Mouse and keyboard, a traditional controller, or even a banana, the options are limitless. Speaking of options, if you plan on playing The First Descendant with a controller, I highly recommend adjusting those settings or you’ll be spending as much time fighting the controls as the Vulgus.
Break free of the default settings’ chains
- Normal Button Settings: Default
- Movement / Viewpoint Control Settings: Default
- Cursor Speed: 29
- Vibration Function: On
- Adaptive Triggers: On
- Invert X Axis: Off
- Invert Y Axis: Off
- X Axis Normal Sensitivity: 100
- Y Axis Normal Sensitivity: 100
- X Axis Aim Sensitivity: 50
- Y Axis Aim Sensitivity: 30
![](https://www.destructoid.com/wp-content/uploads/2024/07/the-first-descendant-controller-settings.jpg?resize=640%2C360)
The default settings for the controller are fine if you’re constantly aiming down sights. However, the X Axis turn speed is painfully slow, especially considering how enemies in open-world missions will come from every direction with or without the accompaniment of artillery fire. In addition to adjusting that, the Y Axis should also be increased to provide a more fluid experience.
Disabling the Aim Assist Function is the next step. It might seem counterproductive to do so, but The First Descendant has a nasty habit of pulling your aim towards the center mass of a combatant. This makes things like shooting critical spots and floating orbs harder than they should be. Don’t fret too much about becoming less accurate as targeting is still pretty generous. You’ll still be able to hit your marks, from the smallest Vulgus gremlin to the biggest Colossus.
Those three changes will make a world of difference during combat. I also recommend turning up the cursor speed to make menu navigation quicker. As for the Adaptive Triggers, that option is entirely up to you. Leaving the setting on won’t impact gameplay, but some find the resistance annoying.
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