Supergiant Games has released a new patch for Hades 2, further adjusting and reworking various Boons and Blessings. Though smaller, the team wants to address “issues we’ve observed since our previous patches” en route to the first big content update. Mild spoilers ensue below, so beware.
Some changes include increased damage with the Sister Blades when striking enemies from behind, improved targeting with Zeus’s Lightning Lance on gamepad and a rework for Spirit Surge, which strikes a nearby enemy after unleashing a magick attack.
Hera’s Engagement Ring will now inflict Hitch on enemies, with those slain dealing damage in an area. Family Trade is also out, and Rousing Reception is in, causing Casts to damage enemies as soon as they appear. Duo Boons like Golden Rule and Beach Ball have also received damage boosts, the former multiplicative while the latter gains more damage and area scaling during its charge. There are also numerous changes and new additions to the Daedalus Hammer upgrades.
Check out some of the patch notes below and full details here. The first major content update for Hades 2 arrives later this year. Stay tuned for updates, and check out our review of the early access title here.
Early Access Patch 4 Notes
Aspects of the Nocturnal Arms – Sister Blades (Melinoë): increased damage striking foes from behind
Boons & Blessings – Lightning Lance (Zeus): improved targeting while using gamepad controls
– Spirit Surge (Zeus): reworked; now whenever you use magick, a surrounding foe is struck by lightning
– Sworn Strike (Hera): slightly reduced bonus from Poms of Power
– Engagement Ring (Hera): reworked; inflicts Hitch on foes, and any slain in the circle deal area damage
– Family Trade (Hera): cut from game; replaced with…
– Rousing Reception (Hera): new! Your Casts damage foes as they enter the Encounter, wherever they – appear (this effect was previously innate to Engagement Ring)
– Golden Rule (Hera X Poseidon): now applies a multiplicative global damage bonus, rather than a flat bonus only to Attacks and Specials
– Beach Ball (Poseidon x Apollo): added greater damage and area scaling over a brief charge-up duration
– Mint Condition (Hephaestus): invulnerability effect now resets between Encounters in same Location
Daedalus Hammer Upgrades
– Mirrored Thrasher (Staff): removed Life penalty; now requires Magick instead
– Skulking Slice (Blades): reduced bonus damage striking foes from behind
– Escalating Ambush (Blades): cut from game; replaced with…
– Wicked Onslaught (Blades): new! Adds power to Attacks
– Melting Shredder (Axe): increased damage to Armor
– Inverted Spark (Flames): now also causes projectiles to linger for longer
– Whirling Coil (Flames): projectiles no longer spin in place; renamed from Origin Coil
– Crushing Comet (Flames): cut from game; replaced with…
– Triple Comet (Flames): new! Your Special fires more projectiles
– Destructive Array (Skull): now deals a percentage of your Attack damage whenever your Shells drop
Rocket Bombard (Skull): increased damage
Hexes of Selene
– Phase Shift: rescaled some Path of Stars upgrades
– Lunar Ray: rescaled damage over a shorter duration
Foes and Encounters
– Chronos: adjusted sequencing of some moves; now easier to strike from behind after certain moves
– Headmistress Hecate: now easier to strike from behind after certain moves
Oath of the Unseen
– Vow of Haunting: Revenants can no longer spawn others; you now collect them from farther away
– Damage penalties from Vow of Blood and Vow of Suffering now are added, rather than multiplied