Feature: Super Rare Games Talks Digital Publishing, "Shorts" Criticism, And Anticipating The Switch Successor

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"Having a ceiling on any sort of media will always be seen as a negative"

Super Rare Games InterviewImage: Nintendo Life

It's been over four years since this writer last spoke to George Perkins of Super Rare Games, the boutique publisher of limited-run physical Switch releases which set up shop back in 2018.

Since then the firm has branched out into both physical PS5 releases and digital publishing, and with its catalogue of physical Switch games now standing at a whopping 115, it seems that despite the tumultuous state of the gaming industry right now and the long-heralded decline of physical media, there's more than enough interest to keep a company like Super Rare in rude health.

As Switch enters its twilight years, we recently had the chance to catch up with Super Rare's 'Head of Doing Stuff' once again to discuss how the physical gaming landscape has changed since 2020, the effect of the backlash to the 'Shorts' misstep, how industry challenges have affected the team, and what the future may hold for Super Rare.

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