Cyberpunk, Witcher studio CD Projekt ‘doesn’t see a place for microtransactions in single-player games’

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The CFO of Cyberpunk and The Witcher studio CD Projekt has shared its stance on microtransactions in single-player games.

The issue of in-game payments has come under fresh scrutiny recently, after players criticised Capcom for including purchasable items in Dragon’s Dogma 2, which would allow them to fast travel or edit their character for real money.

That resulted in the RPG—which received glowing pre-release reviews—launching to ‘mixed’ user reviews on Steam. Just 40% of its first 10,000 ratings were positive (this has since shifted slightly to 57% of 48,000).

Speaking to StockWatch.pl (via JuiceHead), CD Projekt’s CFO Nielubowicz suggested it would not adopt a similar stance with its future games.

“We do not see a place for microtransactions in the case of single-player games,” he said. “But we do not rule out that we will use this solution in the future in the case of multiplayer projects.”

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Capcom responded to criticism of its microtransactions earlier this month, and apologized “for any inconvenience”.

In a message published on Steam, Capcom said it had “received numerous comments from the community” on these subjects. “To all those looking forward to this game, we sincerely apologize for any inconvenience.”

On the subject of microtransactions, Capcom noted that “all the items listed below can be obtained in-game or as paid DLC”.

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