Suicide Squad: Kill The Justice League Update 1.019 Out Now, Brings Expanded Gotham City In Season 3: Episode 6

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Rocksteady Studios has launched Season 3: Episode 6 of Suicide Squad: Kill the Justice League, which introduces an expanded Gotham City location ripe with iconic locations, as well as a host of quality-of-life improvements. You can read the full details in the Suicide Squad: Kill the Justice League update 1.019 patch notes below.

Suicide Squad: Kill The Justice League was released for PS5, PC, and Xbox Series X/S in February 2024, and you can read our full review here.

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New Episode Content:

  • Episode Release: Season 3, Episode 6: Scoundrels, featuring classic Gotham City locations, powerful Infamy gear, and a climactic Mayhem Mission.
  • Gotham City by Night: Expanded Elseworlds map, introducing new Incursions and iconic Gotham City areas, including:
    • Ace Chemicals factory (floating island with toxic waste).
    • Chinatown (neon-lit environment).
    • Batcave (dark and atmospheric).
    • Mayhem Mission ending with Superman-Infused Brainiac showdown.

Infamy Gear Tier 4:

  • Bane’s Hate: Amplifies damage output by crazing enemies in close proximity, deploying grenades, and enhancing firearm power.
  • Scarecrow’s Endless Torment: High-risk, high-reward gear inflicting Poison damage and boosting shields at the cost of shield depletion.
  • Two-Face’s Crime and Punishment: Builds ‘Crime’ and ‘Punishment’ stacks, enhancing shields and melee damage, with options to unleash attacks or ignite surroundings.

Notorious Riddler Items:

  • The Riddler’s Conundrum: Crazes enemies via countering and induces slow-motion with Alt-Fire.
  • The Riddler’s Problem Solver: Enemies marked as ‘Problems’ take significant bonus damage when hit with grenades.
  • The Riddler’s Vexation: Grenades gradually increase both damage dealt and received by affected enemies.

Quality of Life Changes:

  • Improved loot quality in earlier Rank Rewards, removing resource rewards in favor of more gear and weapons.
  • Increased enemy kill timer reduction in Killing Time missions to streamline progress.
  • Enhanced rewards and leveling speed in Raising Hell missions.
  • Introduction of a Notorious tier of Contracts for higher challenge and additional Notorious gear rewards.
  • Increased likelihood of receiving Legendary Contracts, enhancing Contract completion value.
  • Reduced Promethium cost for starting Mayhem Missions.
  • Adjusted Mastery Level offset from +5 to +7 for accelerated level progression.
  • Boosted Episode Rank Points from Assault Missions and encounters with Patrols or Skirmishes.

[Source – Suicide Squad Kill the Justice League Patch Notes]

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