New Alan Wake 2 patch won’t fix PS5 Pro issues, but Remedy is working on a solution

3 weeks ago 53

Alan Wake 2‘s latest update doesn’t address PS5 Pro issues, but Remedy has said that it’s “researching” performance issues on Sony‘s premium console.

Title update 1.2.5 is rolling out on all platforms now. You can read the full patch notes below, but one thing that isn’t included is any updates regarding PS5 Pro. Some users have reported image quality and performance issues following the game’s PS5 Pro update, which was released earlier this month.

“The PlayStation 5 update (1.200.005) does not contain anything PlayStation 5 Pro specific, but we wanted to acknowledge that we are seeing your feedback,” said Remedy.

“We are still researching a few things on the Pro when it comes to improved performance. We’ll keep you posted. As PS5 Pro support was a work of many months, it will take the team longer than a few weeks for changes and improvements. Thank you for understanding!”

Alan Wake 2 is the latest PS5 Pro enhanced game to face issues following the release of the console. Both Silent Hill 2 and Star Wars Jedi: Survivor faced criticism for issues with their PS5 Pro enhancements, although Konami’s horror game has now seemingly been fixed.

Alan Wake 2 update 1.2.5 Patch Notes

Improvements and additions 

  • [The Lake House] Added collectibles from The Lake House to Saga’s Mind Place, when the expansion is played as part of the main campaign. 
  • [Night Springs] The Night Springs theme is now available in the Writer’s Room after finishing any Night Springs chapter as part of the main campaign. 
  • It is now less frustrating to deal with the “Thrower” enemies. They move around a bit less frequently, and they take longer to teleport after receiving damage. 
  • [Motion Controls] Improved Gyro controls and interaction with stick input. Increased maximum available sensitivity in the options menu from 4x to 20x (for those of you that are, or could be, surgeons)  

Fixes 

  • [PS5 Pro] Fixed missing Performance LSAO data. (Shadows went missing when swapping from Quality to Performance mode, smh) 
  • [Night Springs] Fixed an issue where a Night Springs episode would not be available in the main campaign after loading a nearby save. 
  • [Deluxe Edition] Alan’s hair now gets messier, and when using the Classic Outfit, it gets properly soaked. He also remembered to put on his wedding ring. 
  • [Final Draft] Fixed some Alice photos that were sometimes not available. 
  • [Final Draft] Fixed a manuscript page in Return 6 that sometimes could not get picked up. 
  • Fixed some map markers persisting after interaction. 
  • Fixed Sheriff Stash that could not be opened in Initiation 5. 
  • Fixed (fingers crossed) the unobtainable Pat Maine radio shows. Good radio lives forever. 
  • Fixed a Return 1 manuscript page that was unavailable in the Mind Place. 
  • Fixed a key item in Return 3 that could be picked up too early and could lead into a soft lock. 
  • Fixed some objectives (“Investigate the previously flooded area”) not clearing up properly. 
  • Scratch will no longer get stuck behind the microphone stand in Return 08.  
  • Fixed some localization issues across several languages. 
  • Minor fixes and stability improvements 
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