Keiichiro Toyama, the director behind Bokeh Game Studio‘s debut title, Slitterhead, has admitted it may be a little ‘rough around the edges’ while maintaining a sense of originality, much like his previous works including the 1999 psychological horror classic, Silent Hill.
Speaking with GameRant, Toyama-san, who founded Bokeh Game Studios in late 2020 after departing SIE Japan Studio, revealed that Slitterhead encompasses the same ‘attitude’ of his past titles.
From the very first Silent Hill, we have maintained a commitment to freshness and originality, even if it means being a bit rough around the edges. That attitude has remained consistent throughout my works and in Slitterhead.
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Slitterhead takes place in the crowded streets of Kowlong, where players follow an entity known as Hyoki, who has no memory or physical form. With the streets infested with creatures known as Slitterheads, Hyoki’s only goal is to eliminate these monstrous beings, which are able to disguise themselves as human.
Stay tuned to PSU.com for our review of Slitterhead later today. The game launches on PS5, PS4, PC, Xbox Series X/S, and Xbox One on November 8, 2024.
[Source – GameRant]