Silent Hill 2’s Original Director Says He Is ‘Very Happy’ About Bloober Team’s Remake

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Silent Hill 2 Game Director Masahashi Tsuboyama has expressed his thoughts about the upcoming Bloober Team-developed remake in a series of posts on X, saying he’s ‘very happy’ about the project as it means a new generation of players can enjoy the game.

Games and technology are constantly evolving, resulting in significant differences in constraints and levels of expression,” he wrote. “This is a common issue with media arts in general, but it is not easy to maintain and appreciate the environment of the time. I think the value of the remake is that a new generation can play it. As a creator, I’m very happy about it. It’s been 23 years! Even if you don’t know the original, you can just enjoy the remake as it is. Whether it’s good or bad doesn’t affect the original.

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He did, however, question the marketing efforts for Silent Hill 2 Remake, suggesting they don’t do enough to promote the game to a new audience who are unfamiliar with the franchise.

The differences between the original and the remake, 4K, photorealism, the bonus headgear, etc. are all mediocre. Who is this promotion going to appeal to? It seems like they’re not doing enough to convey the appeal of the work to the generation that doesn’t know Silent Hill.

The thing to note is the change in camera perspective. The change in playable camera has a significant impact on many aspects, combat, level design, art creation, etc. While the impact on the story may be relatively small, it brings a big change to the play feel of the game.

Silent Hill 2 Remake is out tomorrow for PS5 and PC. Stay tuned to PSU for our full review.

[Source – Masahashi Tsuboyama on X via GamingBolt]

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