Monster Hunter Stories 2: Wings of Ruin sales top two million

3 weeks ago 54

100,000 units sold since March 31, 2024.

Total sales for Monster Hunter Stories 2: Wings of Ruin have surpassed two million units worldwide, Capcom announced.

Monster Hunter Stories 2: Wings of Ruin first launched for Switch and PC via Steam on July 9, 2021, followed by PlayStation 4 on June 14, 2024.

Sales were last reported to have achieved 1.9 million units as of March 31, 2024, which was before the release of the PlayStation 4 version.

Here is an overview of the game, via Capcom:

Monster Hunter Stories 2: Wings of Ruin is the second role-playing game based on the world of the Monster Hunter series. In the game, players assume the role of the protagonist, the grandchild of the legendary Monster Rider Red, who meets a Wyverian girl named Ena before taking off on a grand adventure revolving around the Wings of Ruin. Elements unique to RPGs, such as an engaging all-new story about Monster Riders, led the title to receive acclaim from a wide range of players, resulting in it surpassing two million units sold. Additionally, on June 14 Capcom brought Monster Hunter Stories, the first title in this RPG series, to the current generation of consoles while at the same time releasing Monster Hunter Stories 2: Wings of Ruin on PlayStation 4. The two titles are also available as an affordable set in order to give those who haven’t yet played either game a chance to enjoy both.

Further, the Monster Hunter series is celebrating its 20th anniversary this year. As such, Capcom is enhancing promotions for the series with various events that commemorate this milestone, including a four-city tour of the Monster Hunter Orchestra Concert that began May 11 in Japan, as well as with the Monster Hunter Grand Exhibition that begins July 19 in Tokyo, at which visitors can enjoy attractions brimming with 20 years of series history.

Capcom remains firmly committed to satisfying the expectations of all users by leveraging its industry leading game development capabilities in order to create highly entertaining gameplay experiences.

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