I assume it takes extra time to draft in a trampoline engineer
Misbehaving bullets, your hour of reckoning is nigh. A Battlefield 6 hotfix has been deployed with the goal of stopping you from refusing to register hit damage when you embed yourselves in virtual flesh. Bouncy ladders, your time will likely come soon, as EA's Battlefield Studios are busy trying to work out the arcane secrets of your rubbery rungs.
"We're aware of reports of rare cases where bullets may not register damage correctly when hitting enemies," the developers have just posted, "Following our investigation, we found this was related to certain weapon attachment combinations. A hotfix has been deployed to address known instances."
For those who haven't run into this issue, there've been a bunch of clips shared by players since the weekend in which guns have been infected with a bit too much bad guy aim-itis. The shooter has mechanics in place to ensure you do have to work to get shots on target and do damage, but firing directly at someone and having them brush it off like it's nothing obviously isn't ideal.
Here's hoping this fix, which follows DICE principal game designer Florian Le Bihan tweeting on Monday that an investigation had commenced, can persuade these tiny hunks of metal to return to work. Unless the devs are hiding the fact they've become sentient and are objecting to the purpose they've been ascribed, in which case I say free the ammo. Independence for peace-loving projectiles, damn the consequences!
The same applies to the bouncy ladders players have been using to vault themselves around, which Battlefield Studios are also looking into. If a ladder wishes to experience the joy we have to assume trampolines get from springly sending soldiers skyward, who are we to deny that? Sod the laws of physics and warzone realism.
I look forward to being sniped by someone who's had to lead their shot just a little bit more than was required a few days ago for expressing these controversial positions.

9 months ago
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