Card # | Pokémon | Type | HP | Attack/Ability |
1 | Exeggcute | Grass | 50 | Growth Spurt — Take a grass energy from your energy zone and attach it to this Pokémon. |
2 | Exeggutor | Grass | 130 | Psychic (80+) — This attack does 20 more damage for each energy attached to your opponent'ss active Pokémon. |
3 | Celebi ex | Grass | 130 | Powerful Bloom (50x) — Flip a coin for each energy attached to this Pokémon. This attack does 50 damage for each heads. |
4 | Snivy | Grass | 70 | Vine Whip (40) |
5 | Servine | Grass | 80 | Vine Whip (50) |
6 | Serperior | Grass | 110 | Solar Beam (70) Jungle Totem (Ability) — Each grass energy attached to your grass Pokémon provides 2 grass energy. This effect doesn’t stack. |
7 | Morelull | Grass | 60 | Ram (20) |
8 | Shiinotic | Grass | 90 | Flickering Spores (50) — Your opponentâs active Pokémon is now Asleep. |
9 | Dhelmise | Grass | 100 | Energy Whip (20+) — If this Pokémon has at least 3 extra grass energy attached, this attack does 70 more damage. |
10 | Ponyta | Fire | 60 | Stomp (10+) — Flip a coin. If heads, this attack does 30 more damage. |
11 | Rapidash | Fire | 100 | Rising Lunge (40+) — Flip a coin. If heads, this attack does 60 more damage. |
12 | Magmar | Fire | 80 | Fire Blast (80) — Discard 2 fire energy from this Pokémon. |
13 | Larvesta | Fire | 80 | Combustion (30) |
14 | Volcarona | Fire | 120 | Volcanic Ash — Discard 2 fire energy from this Pokémon. This attack does 80 damage to 1 of your opponent's Pokémon. |
15 | Salandit | Fire | 60 | Venoshock (10+) — If your opponen’s active Pokémon is Poisoned, this attack does 40 more damage. |
16 | Salazzle | Fire | 80 | Poison Claws (30) — Your opponent’s active Pokémon is now Poisoned. |
17 | Magikarp | Water | 30 | Leap Out — Switch this Pokémon with 1 of your benched Pokémon |
18 | Gyarados ex | Water | 180 | Rampaging Whirlpool (140) — Discard a random energy from among the energy attached to all Pokémon (both yours and your opponent’s) |
19 | Vaporeon | Water | 120 | Wave Splash (60) Wash Out (Ability) — As often as you like during your turn, you may move a water energy from 1 of your benched Pokémon to your active water Pokémon. |
20 | Finneon | Water | 60 | Water Gun (20) |
21 | Lumineon | Water | 80 | Aqua Liner — This attack does 50 damage to 1 of your opponent’s benched Pokémon. |
22 | Chewtle | Water | 80 | Bite (30) |
23 | Drednaw | Water | 130 | Crunch (70) — Flip a coin. If heads, discard a random energy from your opponent’s active Pokémon. |
24 | Cramorant | Water | 80 | Dive (60) —Flip a coin. If heads, during your opponent’s next turn, prevent all damage from—and effects of —attacks done to this Pokémon. |
25 | Pikachu | Electric | 60 | Circle Circuit (10x) — This attack does 10 damage for each of your benched electric Pokémon. |
26 | Raichu | Electric | 120 | Gigashock (60) — This attack also does 20 damage to each of your opponent’s benched Pokémon. |
27 | Electabuzz | Electric | 70 | Thunder Spear — This attack does 40 damage to 1 of your opponent’s Pokémon. |
28 | Joltik | Electric | 40 | Bug Bite (30) |
29 | Galvantula | Electric | 80 | Electroweb (70) — During your opponent’s next turn, the Defending Pokémon can’t retreat. |
30 | Dedenne | Electric | 60 | Thunder Shock (10) — Flip a coin. If heads, your opponent’s active Pokémon is now Paralyzed. |
31 | Mew | Psychic | 60 | Psy Report (20) — Your opponent reveals their hand. |
32 | Mew ex | Psychic | 130 | Psyshot (20) Genome Hacking — Choose 1 of your opponent’s active Pokémon’s attacks and use it as this attack. |
33 | Sigilyph | Psychic | 80 | Spike Draw (10) — Draw a card. |
34 | Elgyem | Psychic | 60 | Headbutt (20) |
35 | Beheeyem | Psychic | 90 | Mind Jack (10+) — This attack does 20 more damage for each of your opponent’s benched Pokémon. |
36 | Flabébé | Psychic | 40 | Hypnotic Gaze — Your opponent’s active Pokémon is now Asleep. |
37 | Floette | Psychic | 70 | Leaf Drain (40) — Heal 10 damage from this Pokémon. |
38 | Florges | Psychic | 120 | Bloomshire (80) — Heal 20 damage from each of your Pokémon. |
39 | Swirlix | Psychic | 60 | Fairy Wind (20) |
40 | Slurpuff | Psychic | 100 | Magical Shot (60) |
41 | Mankey | Fighting | 50 | Focus Fist (50) — Flip a coin. If tails, this attack does nothing. |
42 | Primeape | Fighting | 80 | Punch (50) |
43 | Geodude | Fighting | 70 | Light Punch (30) |
44 | Graveler | Fighting | 100 | Lunge Out (40) |
45 | Golem | Fighting | 160 | Guard Press (120) — During your opponent’s next turn, this Pokémon takes ‐ 30 damage from attacks. |
46 | Aerodactyl ex | Fighting | 140 | Land Crush (80) Primeval Law (Ability) — Your opponent can’t play any Pokémon from their hand to evolve their active Pokémon. |
47 | Marshadow | Fighting | 80 | Revenge (40+) — If any of your Pokémon were Knocked Out by damage from an attack during your opponent’s last turn, this attack does 60 more damage. |
48 | Stonjourner | Fighting | 120 | Mega Kick (90) |
49 | Koffing | Darkness | 70 | Division — Put 1 random Koffing from your deck onto your bench. |
50 | Weezing | Darkness | 110 | Smokescreen (50) — During your opponent’s next turn, if the defending Pokémon tries to use an attack, your opponent flips a coin. If tails, that attack doesn’t happen. |
51 | Purrloin | Darkness | 60 | Scratch (20) |
52 | Liepard | Darkness | 90 | Slash (40) |
53 | Venipede | Darkness | 60 | Ram (20) |
54 | Whirlipede | Darkness | 90 | Poison Sting (20) — Your opponent’s active Pokémon is now Poisoned. |
55 | Scolipede | Darkness | 140 | Venoshock (70+) — If your opponent’s active Pokémon is Poisoned, this attack does 50 more damage. |
56 | Druddigon | Dragon | 100 | Dragon Claw (90) Rough Skin (Ability) — If this Pokémon is in the active spot and is damaged by an attack from your opponent’s Pokémon, do 20 damage to the attacking Pokémon. |
57 | Pidgey | Colorless | 50 | Flap (20) |
58 | Pidgeotto | Colorless | 90 | Wing Attack (50) |
59 | Pidgeot ex | Colorless | 170 | Scattering Cyclone (80+) — This attack does 20 more damage for each of your opponent’s benched Pokémon. |
60 | Tauros | Colorless | 100 | Fighting Tackle (40+) — If your opponent’s active Pokémon is a Pokémon ex, this attack does 80 more damage. |
61 | Eevee | Colorless | 60 | Continuous Steps (20x) — Flip a coin until you get tails. This attack does 20 damage for each heads. |
62 | Chatot | Colorless | 60 | Mimic — Shuffle your hand into your deck. Draw a card for each card in your opponent’s hand. |
63 | Old Amber | — | 40 | Play this card as if it were a 40‐HP basic colorless Pokémon. At any time during your turn, you may discard this card from play. This card can’t retreat. |
64 | Mythical Slab | — | — | Look at the top card of your deck. If that card is a psychic Pokémon, put it into your hand. If it is not a Pokémon, put it on the bottom of your deck. |
65 | Pokémon Flute | — | — | Put a basic Pokémon from your opponent’s discard pile onto their bench. |
66 | Blue | — | — | During your opponent’ next turn, all of your Pokémon take a ‐10 damage from attacks from your opponent’s Pokémon. |
67 | Budding Expeditioner | — | — | Put your Mew ex in the active spot into your hand. |
68 | Leaf | — | — | During this turn, the retreat cost of your active Pokémon is 2 less. |
— | Exeggutor | Grass | 130 | Psychic (80+) — This attack does 20 more damage for each energy attached to your opponent'ss active Pokémon. |
— | Serperior | Grass | 110 | Solar Beam (70) Jungle Totem (Ability) — Each grass energy attached to your grass Pokémon provides 2 grass energy. This effect doesn’t stack. |
— | Salandit | Fire | 60 | Venoshock (10+) — If your opponen’s active Pokémon is Poisoned, this attack does 40 more damage. |
— | Vaporeon | Water | 120 | Wave Splash (60) Wash Out (Ability) — As often as you like during your turn, you may move a water energy from 1 of your benched Pokémon to your active water Pokémon. |
— | Dedenne | Electric | 60 | Thunder Shock (10) — Flip a coin. If heads, your opponent’s active Pokémon is now Paralyzed. |
— | Marshadow | Fighting | 80 | Revenge (40+) — If any of your Pokémon were Knocked Out by damage from an attack during your opponent’s last turn, this attack does 60 more damage. |
— | Celebi ex | Grass | 130 | Powerful Bloom (50x) — Flip a coin for each energy attached to this Pokémon. This attack does 50 damage for each heads. |
— | Gyarados ex | Water | 180 | Rampaging Whirlpool (140) — Discard a random energy from among the energy attached to all Pokémon (both yours and your opponent’s) |
— | Mew ex | Psychic | 130 | Psyshot (20) Genome Hacking — Choose 1 of your opponent’s active Pokémon’s attacks and use it as this attack. |
— | Aerodactyl ex | Fighting | 140 | Land Crush (80) Primeval Law (Ability) — Your opponent can’t play any Pokémon from their hand to evolve their active Pokémon. |
— | Pidgeot ex | Colorless | 170 | Scattering Cyclone (80+) — This attack does 20 more damage for each of your opponent’s benched Pokémon. |
— | Budding Expeditioner | — | — | Put your Mew ex in the active spot into your hand. |
— | Blue | — | — | During your opponent’ next turn, all of your Pokémon take a ‐10 damage from attacks from your opponent’s Pokémon. |
— | Leaf | — | — | During this turn, the retreat cost of your active Pokémon is 2 less. |
— | Mew ex | Psychic | 130 | Psyshot (20) Genome Hacking — Choose 1 of your opponent’s active Pokémon’s attacks and use it as this attack. |
— | Aerodactyl ex | Fighting | 140 | Land Crush (80) Primeval Law (Ability) — Your opponent can’t play any Pokémon from their hand to evolve their active Pokémon. |
— | Celebi ex | Grass | 130 | Powerful Bloom (50x) — Flip a coin for each energy attached to this Pokémon. This attack does 50 damage for each heads. |
— | Mew ex | Psychic | 130 | Psyshot (20) Genome Hacking — Choose 1 of your opponent’s active Pokémon’s attacks and use it as this attack. |